Shield Stun 3 Frames. Same as above, but slower. In addition to the normal trophy about Mr. Game & Watch as a character, there are two trophies about him as a fighter, unlocked by completing the Adventure and All-Star modes respectively with Mr. Game & Watch on any difficulty: Mr. Game & Watch's alternate costumes in Super Smash Bros. Melee. Mr. Game & Watch has fast, high-priority Aerial Attacks coupled with large, disjointed hitboxes. He is hard countered by three characters, countered by five characters, and soft countered by nine characters. If the opponent is hit on the tips of the hammers, the opponent is hit upwards with high knockback (, Opens up a parachute. Adding in with his specials, Mr. Game & Watch also has a rather good recovery from Fire; despite a lack of options and general predictability, it sends him a significant distance upwards. Mr. Game & Watch is ranked #22 on the current Melee tier list.Although there are many reasons for this ranking, one of them is the fact that his shield is absolutely terrible. Originates from, Thrusts a chair forwards. Lastly, his meteor smashing down aerial is effective at countering foes from below and KO'ing (the sourspot is slightly weaker than the sweetspot and sends foes on a diagonal trajectory). Mr. Game & Watch (Mr. ゲーム＆ウォッチ, Mr. Game & Watch) is a character in Super Smash Bros. Melee. However, even when he does appear to be 3D (such as by turning around with a Hammer), he is always 2D. In Super Smash Bros. Brawl, Mr. Game & Watch played a important role in the Subspace Emissary as Tabuu found a substance known as shadow bugs inside Mr. Game & Watch and used them the Subspace Emissary. No The move lasts for a second after it is executed, where the opponent can still get hit. He was designed as a composite representation of various generic characters featured in the Game & Watch series, created by Gunpei Yokoi in 1980. His shield doesn't cover his entire body either, leaving him very vulnerable. Mr. Game and Watch is one of the most zany characters in Super Smash Bros. Melee. The range of this attack is slightly reduced. Either beat classic, adventure,or target mode with the other 24 characters or do over 1,000 vs matches. There were around 20+ Game and Watch games, and all were very popular, causing Nintendo to emerge as a successful gaming company. Move Name Hitbox Neutral attack 1: Neutral attack 2: Forward tilt: Up tilt: Down â¦ He was designed as a composite representation of various generic characters featured in the Game & Watch series, created by Gunpei Yokoi in 1980. The low hitstun and knockback, as well as an unpredictable trajectory gives Chef potential edgeguard capability. 0. However, according to Qerb, some of his other top-tier matchups are now considered more managable. In recent years, Qerb has been noticeably successful with him, placing well in many major tournament series such as Super Smash Con as the sole representative of his character. A weak hit with no knockback. On the other hand, he has two even matchups, soft counters three characters, and counters two characters. Shop Mr. Game & Watch melee t-shirts designed by notoddsallowed as well as other melee merchandise at TeePublic. However, Mr. Game & Watch's Tilts and Smashes are choppy and easy to predict, while his slow roll and sidestep cripple his defense. Mr. Game and Watch can be unlocked one of four ways: completing either Classic or Adventure with all characters on any difficulty and stock or the Target Test with all characters, or playing 1000 vs. mode matches.Mr. All hits deal approximately up to 18.65% due to, Blows upwards twice. Mr. Game & Watch is currently ranked 19th in Melee's tier list. MR. GAME AND WATCH. He is the last character to be unlocked in the game. Both hits deal approximately 15.19% if they connect. Strangely, this ledge attack has knockback scaling, so it may be able to KO at extremely high damages, such as 300%. However, his Back Aerial, Up Aerial, and Neutral Aerial cannot be L-canceled. Mr. Game & Watch blows upward twice to hit opponents directly above him. While a small group of smashers discovered that Mr. Game & Watch had some potential, such as his raw power and glass-cannon playstyle that allowed for flashy combos, his flaws and bad matchups have hindered such showings at the highest levels of play. Originates from, Flips a manhole cover in front of him. Mr. Game & Watch has the second shortest taunt, the first being Kirby. Better Know a Matchup! As a result of his flaws, he has consistently remained in the lower ends of tiers, failing to make significant rises, and is currently ranked 19th. A moderate hammer attack that launches the opponent diagonally forward. Mr. Game & Watch is one of the more unique characters in Super Smash Bros. Originates from, Juggles the enemy as a ball, then launches the opponent backwards. Mr. Game & Watch appears in the following event matches: In addition to the normal trophy about Mr. Game & Watch as a character, there are two trophies about him as a fighter that are unlocked by completing the Adventure and All-Star modes on any difficulty with Mr. Game & Watch. Its hitbox covers all sides of Mr. Game & Watch. Additionally, his tiny shield and inability to L-cancel aerials makes his defensive game poor overall, making him prone to being overwhelmed by the aforementioned Fox and Falco, as well as Peach. His Oil Panic can also catch energy projectiles. Mr. Game and watch returns once again, this time in 128 bits, to fight against more familiar nintendo trademarks. This can best be seen when he's turning while using a. Launches opponents horizontally and is the most powerful neutral aerial in the game. Mr. Game and Watch is definitely the most unique and welcomed addition to Super Smash Bros. Melee. So you may be looking to unlock this character early on in your time with Super Smash Bros. Mr. Game & Watch reaches down and flips a manhole that launches the opponent into the air. As a result of these attributes, Mr. Game & Watch has a wavedash that grants decent distance and speed. Mr. Game & Watch makes his Smash-series debut as the final unlockable character in Melee. Pull out a bucket in front of himself. 2 Ultimate. Match avg. Mr. Game & Watch pulls out a hammer and slams it down on both sides. Mr. Game & Watch juggles the opponent as a ball before launching them forward. The Game & Watch brand (Japanese: ã²ã¼ã &ã¦ãªãã GÄmu & Uotchi; called Tricotronic in West Germany and Austria, abbreviated as G&W) is a series of handheld electronic games developed, manufactured, released and marketed by Nintendo from 1980 to 1991.Created by game designer Gunpei Yokoi, the product derived its name from its featuring a single game as well as a clock on an LCD â¦ Mr. Game & Watch's All-Star trophy is the only All-Star Trophy that doesn't show him with an. IASA Frame 16 . Mr. Game & Watch also has the dubious distinction of being the only character in the game who cannot L-cancel most of his aerial attacks, and is considered to have one of the worst shields in the game, as it fails to completely cover his entire body after even slight damage. Overall the most powerful neutral aerial in Melee and is one the most powerful aerials in the game. Forward Tilt. Mr. Game and Watch is the main character of the Game and Watch series of video games. 17 Total Frames. However, Mr. Game & Watch's flaws are due to how he was translated to Melee; he has a bad approach due to his slow overall speed, and outside of his throws, he is rather predictable. Another way is to simply play lots of VS battles. Mr. Game & Watch actually uses a fully animated 3D model, despite his 2D appearance. Active Frames 13-30. Very powerful, often KO'ing lightweights at 70%. Additionally, Mr. Game & Watch has many disjointed hitboxes in his attacks (particularly his down smash), giving him a surprisingly and sometimes deceptively good range. Valuable combo starter at low percentages, and can KO above 100%. Otherwise (due to its diagonal knockback), it is the 11th most powerful side smash in the game. The bucket can absorb up to three energy-based projectiles, which then turns into a powerful counterattack that can. A moderate knockback attack that produces, A very, very high knockback attack that was designed to be similar to the. Game & Watch 441 Smashers. Mr. Game & Watch pulls out a torch and swings it forward. For players to unlock Mr. Game & Watch, the Classic Mode, Adventure Mode or Target Test has to be cleared with all other characters. When fighting Mr. Game & Watch, he will be fought at Flat Zone. Mr. Game and Watch must then be fought and defeated on Flat Zone. Alternately, players can play 1,000 versus matches to fight Mr. Game & Watch. Mr Game and Watch. I hope this helps! Mr. Game & Watch, along with Roy, Pichu, and Donkey Kong, are the only characters in Melee to have an attack that damages themselves. 44 Total Frames. Mr. Game & Watch juggles the opponent as a ball before launching them behind him. BrawlSSBWU/3DSUltimate Use Flat Zone (Super Smash Bros Melee) and thousands of other assets to build an immersive game or experience. Mr. Game & Watch can't jump straight into the fray, but if you play carefully he *will* be the last man standing. Tot. Mr. Game & Watch is currently ranked 19th in Melee's tier list, at the top of the F tier and is his lowest placement in the series. Originates from, Identical to frontal floor attack, except the back hit comes out slightly faster. In terms of knockback (not KO percentage), it is the third most powerful side smash in the game (along with Captain Falcon). Tier Mr. Game & Watch's specials also allow for significant power; Oil Panic can absorb projectiles and result in a powerful resulting projectile, and his Judgment has near OHKO potential, as well as many other options. Mr. Game & Watch is one of the more unique characters in Super Smash Bros. » Super Smash Bros. Melee » Mr Game and Watch. Despite his animations looking like 2D sprites, Mr. Game & Watch actually uses a fully-rendered 3D model, with the values for the z-axis set to zero, thus flattening him (the same method which flattens other characters on Flat Zone.) He has several bizarre moves. He is also seen as a usable character in the Super Smash Bros. series of video games, first appearing in Melee.He is capable of using all sorts of items as weapons like a pump, a â¦ The Game and Watch was created by Gumpei Yokoi, who also made the Game Boy. Mostly useful as a recovery move. Originates from, 14% (sweetspot), 13% (sourspot), 6% (landing), Pulls out a key and plunges downwards. Defeating all of them allows the player to complete the mode. MR. GAME & WATCH. While he has a few good moves, he has slow overall speed (outside of his high horizontal lateral movement), and he is predictable. As mentioned above, he is very lightweight, making him easy to be juggled and KO'd, and he is easily comboed despite his light weight, due to the long amount of hitstun he suffers. It can also be used to juggle fast fallers and heavy characters. Originates from, Juggles the enemy as a ball, then launches the opponent a short distance in the air. Availability Mr. Game & Watch has held few notable metagame breakthroughs since the matchup chart was implemented. 4 Frame Startup. He has strong finishers, a powerful aerial game, and one of the highest vertical recoveries in the game, but it is predictable, and it can be difficult to sweetspot the ledge with. Game & Watch's metagame is thus quite undeveloped compared to other Melee characters, and he has one of the worst representations in tournaments of all the characters, including the bottom tiers, as almost no active Smasher plays him consistently; he has made almost no impact in the top 96 placements of major, international tournaments, and seldom even places in regionals. His recovery also suffers; despite granting significant vertical distance and average horizontal distance, Fire is very predictable and easy to read, inviting edgeguarders. Originates from, Pulls out two hammers and swings them down on both of his sides. For the character in other contexts, see, Super Smash Bros. Melee Character Matchups, Category:Mr. Game & Watch professionals (SSBM), https://www.ssbwiki.com/index.php?title=Mr._Game_%26_Watch_(SSBM)&oldid=1502614, Pulls out an insecticide pump and presses on it, shooting a puff of insecticide out. In All-Star Mode, Mr. Game & Watch appears as the final character the player fights against; his battle is the only one guaranteed to occur at the end, and he does not ally with any other character. His strongest being his judgement hammer. His forward aerial is his best approaching tool as it can be L-canceled and has fast startup (but has heavy landing lag when not L-canceled). First released in 2001 for the GameCube, Melee is the second game in the Smash Bros. series and there are even more characters that fans can explore. Mr. Game & Watch Redo Week! Topic: Mr Game and Watch. Join us on Discord! Mr. Game & Watch opens up a parachute in the air. However, even when he does appear to be 3D, he is still flattened out, and moving the camera will not give the player a three-dimensional view of him. 13 Frame Startup. F (19) The Judgement hammer gives a random number from 1 to 9, and the strength goes up by each number. This attack also has knockback scaling. Deals approximately up to 11.19% if all hits connect. Mr. Game & Watch juggles the opponent as a ball before launching them into the air. Originates from, Puts on a helmet and charges forwards. An extremely powerful hammer attack that can KO the opponent at low percentages. Originates from, Whips out a box forwards. Jab. Mr game and watch, you need all guys either way. Mr. Game & Watch attacks behind him with a turtle who bites the opponent multiple times. IASA Frame 42 . This is the only game where Mr. Game & Watch's down tilt is rendered in 2D instead of 3D. Originates from, Pulls out a number one flag and waves it upwards. Mr. Game & Watch's positive attributes include extremely powerful KO moves that have a long duration as well as a slew of moderately effective special moves, two of which (Judgment and Oil Panic) can OHKO. Mr. Game & Watch's aerial game is his strongest asset, as his aerials have large disjointed hitboxes (especially his neutral aerial). Mr. Game & Watch is the only character to use their default color in All Star, as well as the only character to use their default color in their Smash Blue trophy. Mr. Game & Watch returned as an unlockable fighter in Super Smash Bros. Brawl, Super Smash Bros. for â¦ Mr. Game & Watch pulls out a bucket that absorbs any energy-based projectiles. Background. All trademarks are property of their respective owners in the US and other countries. Mr. Game & Watch performs adequately against Jigglypuff due to his raw power and range, and can somewhat limit Jigglypuff's aerial mobility with Chef; however, Jigglypuff's superior aerial mobility mixed with its long-ranged back aerial make it hard for him to create signficant progress in the neutral game. This subreddit is for people who main Mr. Game and Watch in Super Smash Bros Ultimate, Super Smash Bros Melee, Super Smash Bros Brawl, Super Smash Bros for 3DS and Wii U, Project M, and Silly Melee. MR. Game and Watch: Once you have all the above characters, complete Classic or Adventure with all of them. Mr. Game & Watch first appeared in Super Smash Bros. Melee as an unlockable fighter (the last one to be unlocked) who spoke in only beeps and whistles, which represented the limited sound in early Game & Watch games, and he moved in a stilted, frame-by-frame movement. Mr. Mr. Game & Watch has always been considered a poor character in competitive play, with negative traits ranging from poor endurance, susceptibility to chaingrabs and various KO setups (despite his light weight), inconsistent approaching options, lag in his many of his attacks, and the inability to L-cancel some of his aerials. Mr. Game & Watch generally acts as a speedy, weak character; however, he does have some incredibly powerful KO moves, most of which are slow (with the exception of his down tilt). Super Smash ... FAQs/Guides; screens; videos; wiki; Join Community. The character has also starred in the Game & Watch Gallery video series where he appeared in the "classic" versions of the games (while Mario characters replaced him in the remade versions). Originates from. List of Super Smash Bros. series characters, Super Smash Bros. for Nintendo 3DS and Wii U, https://supersmashbros.fandom.com/wiki/Mr._Game_%26_Watch_(Super_Smash_Bros._Melee)?oldid=579631. Originates from, Juggles the enemy as a ball, then launches the opponent upwards. From SmashWiki, the Super Smash Bros. wiki, This article is about Mr. Game & Watch's appearance in Super Smash Bros. Melee. Active Frames 4-6. @@@@@ VII. High horizontal knockback (can KO under 125%), but comes with a bit of start-up lag. According to the matchup chart, Mr. Game & Watch has poor matchups overall. Also, all of his throws can chain grab. He also has very bad overall matchups against the majority of the cast (although some are advantageous or even). He can use his low duck to avoid physical projectiles. A weak attack that does not make the opponent flinch. However, the second hit can be landed without the first hit, if timed correctly. Also appears in In addition, Yoshi's metagame developments have seen him improve significantly as a character, particularly in his punish game and shield pressure abilities, which have given him strong options to exploit Mr. Game & Watch's poor defensive game. Two firefighters appear with a trampoline to launch Mr. Game & Watch high into the air. Character Statistics For players to unlock Mr. Game & Watch, the Classic Mode, Adventure Mode or Target Test has to be cleared with all other characters. His movement is choppy and sluggish, thus he is dependent on wavedashing and dash-dancing as his primary method of movement. Low knockback and sends opponents behind him. Originates from, Pulls out a torch and swings it forwards. Mr. Game & Watch juggles the opponent as a ball and drops them onto the ground. All rights reserved. This attack deals low knockback and sends the opponent behind Mr. Game & Watch. During the attack, Mr. Game & Watch's head is invincible. Mr. Game and Watch players must therefore be able to read their opponents ridiculously well in order to simply survive and to have a chance in competitive play. A multi-hitting move, with all hits dealing light knockback. Has a long range, but significant starting lag. Introduction. © Valve Corporation. Mr. Game & Watch's positive attributes include extremely powerful killers that can last a long time and a slew of moderately effective special moves, one of which can give a OHKO. He generally does well against characters who lack counterplay against his disjointed and powerful attacks, and who do not have the proper tools to take advantage of his flaws. votes â Total number of votes this match-up has received. However, he only appears as an opponent in the multi-character battle, where he is fought on Flat Zone. In the gfycat above, Falco manages to shield stab Mr. Game & Watch with a single aerial. All of this gives him very poor matchups against a majority of the cast, including three nearly unwinnable matchups, although there are five matchups in his favor. Mr. Game & Watch trips and slides forward while wearing a helmet. Mr. Game & Watch (Mr.ã²ã¼ã ï¼ã¦ã©ãã, MisutÄ GÄmu ando Wotchi) is a Nintendo video game character. If hit when it first comes out, it has high damage, but if DI'd into, the opponent will be hit for minor damage with very low knockback. https://discord.gg/5hF5mGK Causes 12% recoil damage. Time Battle Strategy @@@@@ Because Mr. Game & Watch has to play offensively to score big and win in a time match, it's much more difficult to use him in a time battle. His shield leaves his head exposed, which invites shield stabbing. His high hitstun and light weight also make him an easy target for combos. 3.0 % Base Damage. Mr. Game & Watch climbs onto the stage and swings a bell at the opponent. It is said that Mr. Game & Watch agreed to this because he had no concept of gooâ¦ Attacks with his hammer and holds up a digital display with a random number on it. Select from a wide range of models, decals, meshes, plugins, or audio that help bring your imagination into reality. This is Mr. Game & Watch`s most reliable smash attack, as it is faster and stronger than his other two smash attacks. Write the first paragraph of your article here. Like his neutral and up aerials, cannot be L-canceled. Mr. Game & Watch also suffers due to his ability to be easily combo'd; his light weight and high periods of hitstun makes him a viable target for combos and juggles, and his light weight also makes him very easy to KO, only making him all the more vulnerable. Mr. Game & Watch is notable for having unusual properties in most of his attacks; his forward tilt and smash, for instance, have Sex kick properties, harming others even after the primary hitbox dissipates. Rings his bell to the right, then to the left, then faces the right. Additionally, his up smash and neutral air have long hitboxes that do not run out of power, making them good KO options. Mr. Game & Watch's and Jigglypuff's "head sprites" are the only ones to show their entire bodies. Game & Watch fights with a variety of items derived from the Game & Watch series. This will gradually unlock the hidden characters. According to the official melee website, this move originates from, Thrusts a river turtle backwards, which bites many times. Write the first section of your article here. He is the last character to be unlocked in the game. Mr. Game & Watch's main flaw, however, is his awful approach. Mr. Game & Watch waves a flag upward to hit opponents into the air. Other players such as Mew2King disagree, believing that his theoretical potential and matchup spread are still much worse than those characters. Mr. Game & Watch will always receive 12% recoil damage regardless on whether this attack hits an opponent or not. Performing this move, in one hand, he holds up a randomly numbered sign that will display a number from 1 to 9 (inclusive), and with the other hand, he swings a sort of mallet. Adventure Mode makes no concessions to Mr. Game & Watch when he is unlocked. As it stands, however, he is agreed to still be a low-tiered character, who is still has difficulty contending against many matchups. Mr. Game & Watch slowly climbs back onto the stage and swings a bell at the opponent. Mr. Game & Watch's large hitboxes can make Captain Falcon's approaches difficult, and he has a clear advantage off-stage, although he struggles to approach Captain Falcon himself and easily falls victim to Falcon's combos and KO setups. Mr. Game & Watch takes out a frying pan and flings sausages at the opponent. Originates from, Pulls out a hammer and slams it in front of him, then behind him. Can chaingrab fastfallers. Another weak knockback attack, although this one causes significant. The player must fight against a team of twenty-five Mr. Game & Watches, five at a time, on Flat Zone. Originates from, With a diving helmet on, leans backwards, then swings his head forwards. By holding the B button, Mr. Game & Watch will fling five sausages at the opponent. Hitting the opponent with the frying pan will deal more damage and knockback. Chef, his B-move, launches bacon at random distances from a pan. Mr. Game & Watch's head is intangible while the hitboxes are active, however due to a developer oversight his nose lacks intangibility, making the head intangibility useless. Can chaingrab fastfallers. Remember to include links to other pages on the wiki. Unlockable His side special move is what's known as his Judgment Hammer. Hitting an opponent the moment Mr. Game & Watch thrust the key downward will. Mr. Game and Watch must then be fought and defeated on Flat Zone. This allows him to combo fairly well, especially against fast fallers. Attacks with a hammer and holds up a digital display ranging from 1 to 9. â¦ Can Wall Jump This is likely because he has no voice effects. Ultimate if just for the look and the way that the character plays in the game. An electric attack that hits multiple times. Effects change depending on the number shown. Mr. Game & Watch attacks the opponent by thrusting a chair forward. If the opponent is under Mr. Game & Watch and gets hit right when the move comes out, it is a. Pulls out a bell and hits the opponent with it. Ground Attacks Aerial Attacks Special Attacks Grabs Throws Dodges/Rolls. Somewhat slow for a pummel. Alternately, players can play 1,000 versus matches to fight Mr. Game & Watch. Mr. Game & Watch is currently ranked 22nd in Melee's tier list. â The weighted average score of the match-up. The bucket itself can absorb up to three energy-based projectiles, which then turns into a powerful counterattack that can one-hit KO opponents depending on which projectile gets absorbed. The second hit has medium knockback. Additionally, only his down and forward aerials can L-cancel, which can be a major problem in high level play. Mr. Game & Watch pulls out two hammers and slams them down on both sides. Mr. Game & Watch's defensive game also suffers; despite a relatively small size and a very low crouch, he is very easy to shield stab due to having the smallest max shield in Melee due to a coding error, and his remaining defensive capabilities are poor, with short, slow rolling dodges and an equally short sidestep dodge. Fox, Falco, and Sheik are among his worst matchups, as they have the mobility, KO power, and range to out-prioritize nearly all of Mr. Game & Watch's kit and score early KOs. Since many of the characters around Mr. Game & Watch on the tier list, such as Link and Donkey Kong, do not have many comparisons to contend with Qerb's level of results, some argue that he deserves to be placed slightly higher than his current rank. To unlock mewtwo, either play 20 hours worth of melee, or do 700 vs matches in melee. Mr. Game & Watch derives many of his attacks in Super Smash Bros. Melee from the most popular titles, such as Fire, Judge, Manhole, Flagman, Octopus, and Oil Panic. A good move for juggling. Beat Classic, Adventure, or Target Test with all charcaters to unlock Mr. Game and Watch. The resulting trajectories of his throws gives him solid chaingrab and combo potential, and as all his throws look identical, he can perform mindgames on opponents by challenging the player's perception of where they will end up. Number of Jumps âMr. A hammer attack that deals weak knockback. Good for racking up damage. Has some start-up lag but also has high knockback, as well as a long duration. Live Broadcast Produced By VGBootCamp: http://www.twitch.tv/vgbootcamp Subscribe to VGBootCamp's Channel for more Smash Bros. His aerial approach is just as poor; despite an above average falling speed and an average short hop, Mr. Game & Watch has among the worst SHFFLs in the game, primarily due to the fact that his aerials have significant ending lag, and that his neutral, back, and up aerials have the dubious distinction of not having the ability to be L-cancelled due to a programming error that lists them as special moves. Mr. Game & Watch, known in Japan as just Game & Watch (ã²ã¼ã ï¼ã¦ã©ãã, GÄmu ando Wocchi) is a composite representation of various generic characters featured in Nintendo's Game & Watch products and video game series created in 1980 by Gunpei Yokoi. Climbs onto the ledge, and hits forwards with a bell. His grabs also have a very similar animation, which means it's hard to tell which way he will throw an opponent. His back aerial is multi-hitting and has a disjointed hitbox, making it somewhat unpredictable to counter. Mr. Game & Watch, due to his slow tilts and smashes and mostly situational specials, has poor out of shield options. He is the signature character of the handheld Game & Watch series. I have a question about Mr. Game and Watch - While attempting to get him, Can you turn your Gamecube Mr. Game & Watch (Mr. ゲーム＆ウォッチ, Mr. Game & Watch) is a secret character in Super Smash Bros. Melee. Mr. Game & Watch's and Jigglypuff's "head sprites" are the only ones to show their entire bodies. Like his neutral and back aerial, cannot be L-canceled. This page was last edited on November 24, 2020, at 09:25. His up aerial is a two-hit attack, with the second hit having high KO power. 14% (sweetspot), 13% (sourspot), 6% (landing), Mr. Game & Watch pulls out a key and plunges downward towards the ground.
2020 mr game and watch melee